Atop a craggy rock overlooking the merciless sea sits a small manor,
built from those same stones, lost to time. No one is certain of exactly
what caused the fall of this mighty house and its liege-lord
generations ago, but many believe it was his greed that caused his
downfall. Today, that same greed often attracts sellswords and
adventurers to attempt to plunder its riches, but the craggy mountain
makes it impossible for all but the most determined. Today, tales told
in the taverns within the shadow of the mountain say the old manor is
haunted by shades and restless undead, led by the cursed count. Locals
call it the Ashen Sanctum.
While drinking and
listening to their tall tales, you hear the humans of the village
mention the Ashen Sanctum, the terrible crags, and even a fairy glade
that once was said to occupy the top of the mountain with the old manse.
Tales of capricious fey stealing children in the night are as common as
those about the sinister count whom they say can never rest until he
completes his macabre “collection” of terrible trophies, so vile no man
can speak of them.
This adventure is compatible with OSR products such as AD&D, B/X D&D, Shadowdark, Knave, White Box, Swords and Wizardry, and more. It is designed for a group of 4th level characters with suggestions on how to increase or decrease difficulty depending on the number of players you have. The adventure is a pure dungeoncrawl and is only one level. My personal preference are short dungeons you can complete in a single session, and that's what this one is.